Zero-Gravity Combat

There are no new manoeuvres for Zero-G combat, but a few rule changes do apply.

In Zero-G, everyone has a Knockback Threshold of 10, you do not need Super Strength to provoke Knockback, and Knockback distance applies to both your target and yourself (because of Newton’s Second Law… look it up). If you can fly or otherwise maintain your position in space, then your Knockback Threshold is unaffected, and you do not incur Knockback on yourself.

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