Tim Toady


(created by Dan “Danderson” Anderson)


Full Name: Timothy Towdti

Appearance: Tim Toady tends to walk with a bit of a stoop and has green, rubbery skin and bug-eyes every since his powers manifested at puberty. He has no one costume, but he tends to dress in dark greens and browns, often with a long coat over top. He often dramatically drops the coat when he leaps into a fight.

Personality/History: Timothy grew up Baton Rouge, but he always hated the swamps that surround the city. He got the name “Toady” in elementary school, where he was mercilessly teased for his frog-like appearance. That’s also where he got his violent streak and his mean attitude. He severely beat two of his tormenters when he was 14 years old and over the next few years, he transformed himself from victim to bully. He led a small gang in downtown New Orleans, but since the floods, the gang broke up and when there separate ways. He has been moving from town to town ever since, mugging when he needs the money and selling his services when the opportunity arises.

Location: Baton Rouge/New Orleans, Louisiana, USA

Power Theme: Tim Toady leaps around like a frog and can drain his opponents of their vital energies through his extending tongue. He can also reproduce himself on command.

Combat/Tactics: Tim Toady likes to leap into battle, catching victims unaware, and then replicate himself immediately. When he fights normal people, this is usually enough to scare people into giving him all their money, but against more powerful opponents, he is forced to follow through by having his duplicates surround a target and stab it repeatedly while he shoots out his 20-foot tongue and drains the victim of their power.


Class Soldier 8
Species Human
Ethnicity White
Nationality American
Character Level  8 (8 levels +80cp)
Hit Dice 8d10 (96hp)
Mass. Damage 50hp
Initiative +1
Speed 40 ft. (Fast Move)
Defence  22 (Class +6, Dex +3, Dodge *+2, Amazing Dodge +4)
Knockback  19
Base Attack +8/+3 (mêlée: +11/+6, ranged: +11/+6)
Unarmed Strike +11/+6 (1d3 NL)
Switch Blade +11/+6 (1d4 +3, 19-20)
Special Attacks
Power Leech (20-ft. tongue) +11/+6 (2d6 PPs, touch attack)
Sneak Attack +2d6, Evasion, Protective Instincts
Power Nullification (20′ tongue) +11/+6 (3d6 PPs, touch attack)
Ability Scores Str 16 +3, Dex 16 +3, Con 19 +4, Int 10 +1, Wis 12 +1 , Cha 6 -2
Size/Reach Medium / 5 ft.
Allegiance Self
Saves  Fort +8, Ref +9, Will +5
Action Points 4AP
Reputation +4
Occupation Criminal
Skills 77
Climb +8 (rnk 5), Cr: Mechanical +6 (rnk 5), Escape Artist +8 (rnk 5), Gather Info +2 (rnk 0), Intimidate +8 (rnk 10), Jump +15 (rnk 10), Kn: Earth/Life Sciences +3 (rnk 0), Observe +11 (rnk 10), Ride +5 (rnk 0), Stealth +13 (rnk 10), Survival +8 (rnk 7), Swim +13 (rnk 10), Tumble +12 (rnk 5), Use Rope +3 (bindings +2) (rnk 0)
Feats Brawl, Dodge (Agile Riposte), Iron Will,  Lightning Reflexes (Awesome, Supreme), Run (Fast Move, Standing Jump, Weapon Finesse
Proficiencies Armour, Firearms, Weapons (mêlée, ranged)
Power Die 8d6 (28pp)
Origin Biological (mutant)
Powers 83cp
Amazing Dodge rnk 4 (Dodge +4), Power 4CP
Amazing Leap (Jump +40) Powered Leap rnk 3, Seven-League Leap, Wall Spring 8CP
Duplicate Self  rnk 3 Dupe Traits, Dupe Powers 32CP
Power Leech rnk 2, Ranged (20 ft.) 7CP
Power Nullification  (Bio) Ranged (20 ft.), Enhanced Nullification rnk 2 Origins (Cosmic, Mystic, Psi), Variable Null rnk 3 (Cosmic, Mystic, Psi) 32CP
Ads Feat: Weapon Finesse
Comps  Light Sensitive +2CP
Phobia fire, public knowledge +4CP
Light Sensitive +2CP
Bizarre Area Effect amphibious appearance +4CP
Wealth +9
Equipment Switch Blade
Toady’s Dupes 48HPs, no PPs, all powers except Duplicate Self 


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