Soldier

Below, please find three builds of a generic Soldier: level 4, level 8, and level 12.

Level 4

ECL 2 (4 levels)
Hit Dice 4 d10 (34 HPs)
Mass. Damage 50hp
Initiative +2
Speed 30 feet
Defence 21 (Dex +6, Class +4, DMA +2*, Equip +1); Touch 20, Flat-Footed: 15
Knockback 19
Base Attack +4 (mêlée: +8, ranged +6)
Attacks
Unarmed Strike +10, 1d8+4 NL, 20/x2, mêlée (Brawl, Improved Brawl)
Medium Pistol
+6, 2d6 HP, 20/x2, mêlée
Metal Baton
+6, 1d6 +4 HP, 19-20/x2, 30 ft.
Ability Scores Str 18 +4, Dex 14 +2, Con 17 +3, Int 12 +1, Wis 10 -, Cha 10 –
Size/Reach Medium / 5 ft.
Allegiance any
Saves Fort +5, Ref +4, Will +3
Action Points 5
Reputation +3
Occupation Adventurer (Stealth/Jump +1), Bonus Feat: Proficiency (archaic)
Skills 49: Craft (mechanical) +8 (7 rnk), Jump +11 (7 rnk), Intimidate +7 (7 rnk), Perception +7 (7 rnk), Repair +7 (7 rnk), Stealth +9 (7 rnk), Survival +7 (7 rnk)
Languages English and one more
Feats
Action Hero, Brawl, Improved Brawl, Defensive Martial Arts, Light-Footed, Sucker Punch, Unshakable
Proficiencies Armour, Firearms, Weapons (mêlée, exotic, improvised, ranged)
Power Die 4 d6 (14pp)
Special Abilities Sneak Attack I, Protective Instincts (Iron Will), Evasion
Wealth +7
Gear
Biker Jacket Equip +1 (+1), MD +8, Pen. -0, Spd 30, 4 lb., PDC 10
Medium Pistol 2d6/B, 30 ft., S, 10 mag, small, 3 lb., PDC 16, Lic +1
Metal Baton 1d6, 19-20/x2, Bludgeoning, Size: Med, 2 lb., PDC 8

 

Level 8

ECL 4 (8 levels)
Hit Dice 8 d10 (76 HPs)
Mass. Damage 50hp
Initiative +2
Speed 30 feet
Defence 24 +2* (Dex +6, Class +6, DMA +2*, Equip +2); Touch 23, Flat-Footed: 18
Knockback 22
Base Attack +8 (mêlée: +12, ranged +10)
Attacks
Unarmed Strike +14/+9, 1d8+4 NL, 20/x2, mêlée (Brawl, Improved Brawl)
Medium Pistol
+10/+5, 2d6 HP, 20/x2, mêlée
Metal Baton
+13/+8, 1d6 +6 HP, 19-20/x2, 30 ft. (Weapon Focus)
Ability Scores Str 18 +4, Dex 14 +2, Con 18 +4, Int 12 +1, Wis 10 -, Cha 10 –
Size/Reach Medium / 5 ft.
Allegiance any
Saves Fort +8, Ref +6, Will +5
Action Points 8
Reputation +4
Occupation Adventurer (Stealth/Jump +1), Bonus Feat: Proficiency (archaic)
Skills 77: Craft (mechanical) +12 (11 rnk), Jump +15 (11 rnk), Intimidate +11 (11 rnk), Perception +11 (11 rnk), Repair +12 (11 rnk), Stealth +13 (11 rnk), Survival +11 (11 rnk)
Languages English and one more
Feats
Action Hero, Anti-Vehicle Speciality, Brawl, Improved Brawl, Defensive Martial Arts, Light-Footed, Lightning Reflexes, Sucker Punch, Unshakable, Weapon Focus (baton)
Proficiencies Armour, Firearms, Weapons (mêlée, exotic, improvised, ranged)
Power Die 8 d6 (39pp)
Special Abilities Evasion, Protective Instincts (Iron Will), Skill Mastery, Sneak Attack II
Wealth +10
Gear
Biker Jacket Equip +1 (+1), MD +8, Pen. -0, Spd 30, 4 lb., PDC 10, Light Inserts (Mastercraft, Def +1, MD +10, ECP +0)
Medium Pistol Mastercraft (att +1), 2d6/B, 30 ft., S, 10 mag, small, 3 lb., PDC 16, Lic +1
Metal Baton 1d6, 19-20/x2, Bludgeoning, Size: Med, 2 lb., PDC 8

 

Level 12

ECL 6 (12 levels)
Hit Dice 12 d10 (118 HPs)
Mass. Damage 50hp
Initiative +2
Speed 30 feet
Defence 26 +2* (Dex +6, Class +8, DMA +2*, Equip +2); Touch 23, Flat-Footed: 18
Knockback 26
Base Attack +12 (mêlée: +16, ranged +14)
Attacks Fort +9, Ref +7, Will +6
Unarmed Strike +18/+13, 1d8+4 NL, 20/x2, mêlée (Brawl, Improved Brawl)
Medium Pistol
+14/+9, 2d6 HP, 20/x2, mêlée
Metal Baton
+18/+3, 1d6 +6 HP, 19-20/x2, 30 ft. (Weapon Focus)
Ability Scores Str 18 +4, Dex 15 +2, Con 18 +4, Int 12 +1, Wis 10 -, Cha 10 –
Size/Reach Medium / 5 ft.
Allegiance any
Saves Fort +10, Ref +8, Will +7
Action Points 12
Reputation +6
Occupation Adventurer (Stealth/Jump +1), Bonus Feat: Proficiency (archaic)
Skills: 105: Craft (mechanical) +12 (11 rnk), Disable Device +13 (12 rnk), Jump +14 (12 rnk), Intimidate +12 (12 rnk), Perception +12 (12 rnk), Repair +13 (12 rnk), Stealth +14 (12 rnk), Survival +11 (11 rnk), Treat Injury +13 (12 rnk)
Languages English and one more
Feats:
Action Hero, Anti-Vehicle Specialty, Brawl, Improved Brawl, Combat Diagnosis, Diehard, Defensive Martial Arts, Great Fortitude, Light-Footed, Lightning Reflexes, Sucker Punch, Team Player, Improved Team Player, Unshakable, Weapon Focus (baton)
Proficiencies Armour, Firearms, Weapons (mêlée, exotic, improvised, ranged)
Power Die 12 d6 (57pp)
Special Abilities Evasion, Protective Instincts (Iron Will), Skill Mastery x2, Sneak Attack III, Protective Instincts (Lightning Reflexes), Cross-Trained (Disable Device, Treat Injury)
Wealth +10
Gear
Biker Jacket Equip +1 (+1), MD +8, Pen. -0, Spd 30, 4 lb., PDC 10, Light Inserts (Mastercraft, Def +1, MD +10, ECP +0)
Heavy Pistol Mastercraft (att +1), 2d8/C, 40 ft., S, 10 mag, small, 4 lb., PDC 17, Lic +1
Submachine Gun Mastercraft (att +1), 2d6/B, 50 ft., S/A, 30 mag, large, 7 lb., PDC 18, Res +2
Metal Baton 1d6, 19-20/x2, Bludgeoning, Size: Med, 2 lb., PDC 8
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