You’re good at grabbing little folks ’cause you’re so big.
Prerequisite: Size Huge or larger.
Benefits: You can choose to attempt to start a grapple any time you hit with an unarmed strike. You deal normal damage and start the grapple as a free action, and doing so does not provoke an attack of opportunity. You do not need to make a touch attack to initiate. Instead of moving into your target’s space, you pull it into your space (which does not provoke an attack of opportunity). You can move and carry the opponent’s weight if you can take the weight.
You can use this feat only against opponents that are at least one size category smaller than you. You can perform the grapple with your whole body or just the attacking limb (e.g., an enlarged hand). If the target is three or more sizes smaller, then you can deal damage to your opponent as per the grapple rules, but without having to roll to attack. If you use only one limb, you take a -20 penalty to your grapple checks, but you are not in the grapple (i.e., no loss of Dexterity to Defence, still threaten an area, use remaining attacks against other opponents, etc.).
You can fling someone you have snatched as a free action or use a standard action to throw them using the . If you fling them, they travel 1d6 x 10 feet. They take 1d6 damage per 10 feet of distance: either lateral distance or falling damage, whichever is greater (not both).
Normal: Grappling requires that you move into your target’s square, that you use all your limbs, that you roll to hit to do damage, and that you are immobilized.