Phoenix Maximus

(created by Orion Ussner Kidder, with help from James Gifford and Lindsay Parker)

Omega-Class Sample Character

 

Full Name: Nεστορ Κατσυφρακις (Nestor Katsufrakis)

Appearance: Nestor is a tall, powerful man with dark hair, olive skin, and deep, brown eyes. He dresses in modern Greek clothing, but when he operates as Phoenix Maximus, he changes into the mystical armour that his father gave him: helm, breastplate, shield, grieves, and bracers. Under his armour, he wear a modern bodysuit, decorated in a pattern of reds and oranges, and modern footwear, usually a heavy boot.

Personality/History: Nestor is a native of Kerkyra (Corfu) who joined the Greek army as soon as he was old enough and was killed in action very soon after. On the day of his own funeral, he returned wearing Ancient Greek armour and surrounded by divine flame. He explained that he was, in fact, the most recent mortal son of Ares, the god of war, civil order, and courage. Ares took pity on his dead son and granted him a form of immortality. Like the Phoenix, whenever Nestor dies, he rises from his own corpse.

Nestor took the name “Phoenix Maximus” and started operating as Greece’s national defender. Despite his father’s thirst for war, Phoenix Maximus believes that global peace is in Greece’s best interests, so he consistently fights for peace rather than military dominance, much to the disappointment of certain members of the Greek government. The EU granted him special law-enforcement powers only a few years after his debut, and he joined the Global Guardians during the most recent extra-terrestrial invasion of Earth.

Since his rebirth, he has also become a pious worshipper of the Ancient Greek Pantheon, and he accepts the prayers of many around the globe because he considers himself to be a demi-god. Many of his fellow Greeks do not believe his story of divine progeny, however—it’s a majority Christian nation—and therefore they strongly object to his pretension to god-like status.

Phoenix Maximus is a collection of philosophical paradoxes. He believes that only strength of arms can guarantee global peace, and he occasionally implies that a global, fascist state with himself as the leader would guarantee freedom and social order throughout the world. When asked about this position, he has answered, “Wouldn’t the world be better with me in charge?”

Location: Kerkyra, Greece

Power Theme: Phoenix Maximus’s powers all derive either from his father’s gift of pseudo-immortality or the mystical armour that he gave his son after his rebirth. His skin is supernaturally tough. He also heals at a fantastic rate and even returns from death if anyone does manage to kill him. His armour is infused with the ashes of the Phoenix, and thus it allows him to fly; the shield generates a Force Field of impenetrable heat; the right bracer produces a spear made of divine flame; and finally the thorax can radiate heat on command and protects him from all forms of burning or fire.

Combat/Tactics: Phoenix Maximus enters battle with a steely resolve that is terrifying to behold. He usually flies in at full speed, slamming into the ground, surrounded by a ball of godly flames. If innocent bystanders are in danger, his first priority is to evacuate, but while in a “war zone,” he takes his time because he knows that his body is nigh indestructible. He always activates his armour, regardless of threat level, and then usually employs Intimidation to scare his enemies into submission. If that does not work, he gauges the enemy’s strength and decides how much force is necessary to neutralise them. He has, on a few occasions, simply employed blinding, deadly force upon first encountering a dangerous opponent, but for the most part, he matches force for force, first non-lethal hand-to-hand combat, then low-powered but lethal flame strikes (Energy Attacks), and finally, high-powered flame strikes. Phoenix Maximus does not shy away from deadly force because he is squeamish or even out of a simple moral injunction against killing. Instead, he merely believes that killing is unnecessary and counter-productive to his ultimate goal of creating stable, global, peaceful order.

 

Class Soldier 20 / Mastermind 20
Species Human/Olympian
Ethnicity Phaiakes (Kerkyran)
Nationality Greek
ECL 40 (40 levels + 403 CPs)
Hit Dice 20d10 + 20d6 (340 HPs)
Mass. Damage 50HPs
Initiative +4
Speed 30 ft.
Defence  45 +2* +7* (Sld +12, Mst +9, Dex +4, Power Armour +10, Armour Specialisation +1, *Dodge +2, *Bombastic Aura +7)
Touch: 31 +7*, Flat-Footed: 36 +7*
Knockback 39
Base Attack +35/+30/+25/+20/+15
Mêlée: +42/+37/+32/+27+22, Ranged: +39/+34/+29/+24/+19
Attacks
Unarmed Strike +43/+38/+33/+28/+23 (1d4 +7 20/x2)
Medium Pistol +40/+35/+30/+25/+20 (2d6 20/x2)
Rapid Shot +38/+38/+33/+28/+23/+18 (2d6 20/x2)
Manyshot +36/+36 (2d6 20/x2)
Flaming Spear (Ranged Energy Attack) 100 ft. / ranged touch+43/+38/+33/+28/+23 (1d6 – 10d6 19-20/x2)
Rapid Shot +41/+36/+31/+26/+21 (1d6 – 10d6 19-20/x2)
Manyshot +39/+39 (1d6 – 10d6 19-20/x2)
Special Attacks
Sneak Attack +5d6
Energy Aura touch, 1d6 – 10d6, +1d6 for 10 rounds
Energy Burst 20 ft. radius Reflex DC 34 (1d6 – 10d6)
Ability Scores Str 25 +7, Dex 18 +4, Con 18 +4, Int 12 +1, Wis 16 +3, Cha 25 +7
Natural Str 16 +3, Dex 12 +1, Con 14 +2, Wis 10, Cha 18 +4
Size/Reach Medium / 5 ft.
Allegiance Ares / The Pantheon
Saves Fort +22, Ref +21, Will +23 (Take 10 Will and Fort; -6 vs. Cold)
Action Points 40 APs
Reputation 21
Occupation Military
Skills 478
Appraise +14 (rnk 10), Bluff +15 (rnk 0), Climb +17 (rnk 10), Cr: Chemical +18 (rnk 10), Cr: Electronic +6 (rnk 0), Cr:  Mechanical +18 (rnk 10), Cr: Structural +18 (rnk 10), Demolitions +8 (identify weak points +4) (rnk 0), Diplomacy +30 (rnk 15), Disable Device +14 (rnk 10), Drive +14 (rnk 10), Gather Info +30 (rnk 15), Handle Animal +17 (rnk 10), Intimidate +38 (rnk 23), Investigate +4 (crime-scene analysis +4) (rnk 0), Jump +30 (rnk 15), Kn: Behavioural Sciences +24 (rnk  20), Kn: Civics +14 (rnk 10), Kn: Current Events +24 (rnk  20), Kn: Earth/Life Sciences +14 (rnk 10), Kn: History +24 (rnk 20), Kn: Physical Sciences +14 (rnk 10), Kn: Popular Culture +19 (rnk 15), Kn: Tactics +24 (rnk 20), Kn:  Technology  +9 (rnk 5), Kn: Theology/Philosophy +24 (rnk 20), Navigate +14 (rnk 10), Observe +23 (rnk 20), Repair +24 (engines/machines, buildings, locks +4; electronics, supertech  +2) (rnk 20), Ride +32 (animals +4) (rnk 20), Search  +14 (secret doors +4) (rnk 10), Sense Motive +23 (rnk  20), Spellcraft +14 (rnk 10), Survival +13 (tracking +8) (rnk  10), Powercraft +6 (rnk 0), Swim +27 (rnk 20), Treat Injury  +17 (rnk 10), Tumble +30 (rnk 20), Use Device +7 (supertech +2, mystic +4), Use Rope +24 (rnk 20)
Languages Arabic, English, Greek, Ancient Greek
Feats Armour Focus: Phoenix Armour (Specialisation), Brawl, Combat Expertise (Improved, Awesome), Combat Martial Arts (Improved, Advanced), Dodge, Improved Damage Threshold, Iron Will, Lightning Reflexes, Point-Blank Shot (Precise Shot, Rapid Shot, Manyshot, Greater Manyshot, Long Shot), Power Attack (Cleave), Rapid Reload, Run (Fast Move), Shield Focus: Phoenix Shield (Specialisation), Toughness (Hard to Kill, Swift Healing), Weapon Familiarity, Weapon Focus: Ranged Energy Attack (Greater Weapon Focus, Weapon Specialisation, Greater Weapon Specialisation), Weapon Parry, Weapon Speed)
Proficiencies Armour, Firearms, Shields, Weapons (mêlée, ranged, improvised, over-sized)
Power Die 20d10 + 20d6 (180PPs)
Origin Mystical
Powers 393cp
Ability Enhancement Str +7, Dex +4, Con +4, Wis +3 36cp
Fast Healing Cling to Life, Regeneration rnk 10, Resurrection, Purification, Ability Point Regeneration rnk 5, 44cp
Mighty Lifting rnk 4 (1064/2132/3200) 8cp
Power Armour “The Phoenix” Armoured rnk 4, Increased HPs rnk 30 (+90HPs), Self-Repairing 2HP/round, Power Armour Resurrection 52cp
Energy Resistance Power Armour: Helm, rnk 20 32cp
Energy Attack  Power Armour: Right Glove, manifests as a flaming spear, Ranged 100 ft., 10d6, Improved Crit/Range, Touch Attack 32cp
Flight Power Armour: Back Plate (manifests as flaming wings), Air Lift rnk 6 (3000 lb.), Cruising Speed rnk 2 (420 mph), Flight Speed rnk 4 (140 mph), Flight Skill (perfect) 29cp
Force Field Power Armour: Left Arm, manifests as a feathered shield Tough Bubbles rnk 100 85cp
Energy Attack Power Armour: Breast Plate Burst, 20 ft., 10d6, Knockback 26cp
Energy Attack Power Armour: Belt, Aura, 10d6, Lingering Damage rnk 10 26cp
Space Adaptation  4cp 
Damage Reduction  Resistant Skin, Super Skin 20cp
Special Abilities
Soldier Bonus Feats x10 (Ranged, Save, Vehicle), Sneak Attack (+5d6), Protective Instincts x2, Evasion, Skill Mastery x2 (Diplomacy, Intimidate), Cross-Trained (2 class skills), Favoured Save
Mastermind Imposing Presence (Bluff, Dipl, Intim. +8), Tactical Genius (skills/attacks w/in 50′ +8), Special Ability (Opportunist, Scare Tactics, Bonus Feat x3), Inspiring Presence (attack/damage/saves +8), Bombastic Aura, Bonus Feats x4 (Def. Save, Skill), Cross-Trained, Inflexible Will: Take 10 on Will, Mind Expansion x3, Chutzpah! +6
Wealth 30
Equipment
Medium Pistol 2d6, 30 ft., S, 10 clip, P2
Phoenix Armour “The Phoenix” (half-plate power armour)
Ads 31cp
Amazing Costume 2cp
Ally rnk 4 8cp
Field Commander rnk 5 15cp
Law-Enforcement Powers rnk 3 6cp
Comps +21cp
Bizarre Area Effect rnk 2 +4cp
Favours Owed rnk 3 +9cp
Hero’s Code Loyalty +2cp
Vulnerability Cold rnk 6 +6cp
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