Penetrating Vision [power]


Cost: 8CP
Activate: 1PP; move action
Sustain: per round/minute; move action
Range: 60 feet

You can see through physical barriers. If successful, you can see whatever lies on the other side as though there were no obstruction at all. Because seeing through things requires a degree of concentration, you can only attempt to examine what is behind one wall, surface, or obstruction at a time.

In order to use this power, you must choose a surface and examine it with a Observe check. If the check meets or exceeds a DC based on the type and thickness of the barrier (see table, below), you will see through the barrier for as long as you like. If you look away, your eyes refocus and you must start the process again in order to see through that particular object.

You must use a move action to activate this power, but sustaining it is effectively free as long as you continue to look through the object you designate.

To look into a person’s body requires more subtlety than looking through them. It takes one round of Observing them before you can start to make out details. At the beginning of the second round, you can then actually examine under someone’s skin. You can see implants, Supertech Inventions, mundane or otherwise, and even detect alien anatomy. Seeing into a creature’s body grants a +10 circumstance bonus to any attempt to diagnose and/or heal injury. To learn anything from looking into someone’s body, you have to have relevant skills in human anatomy, and you can see only what you would see if their skin were removed. If, however, you have Super Senses, you can combine it with Penetrating Vision and potentially learn other things about people’s insides.


Observe DC Barrier
5 thin wood or plaster (e.g., an inside wall)
10 thick wood (e.g., a door, reinforced wall)
10 every-day clothing
12 body armour
13 metal, 1 inch (e.g., door, wall, etc.)
15 concrete/stone, 1 foot
18 concrete/stone, 3 feet
20 dense metal (e.g., lead, titanium, gold), 1 foot
23 dense metal (e.g., lead, titanium, gold), 3 feet
25 solid dirt, 10 feet



Enhancement: Swift Action Sight
Cost: 2CP

You can use Penetrating Vision as a swift action.


Enhancement: Reduced Power Drain
Cost: 2CP

Your Penetrating Vision no longer has an activation or sustained cost, but is still a Power.

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