(created by Orion Ussner Kidder)
Full Name: Hu Xia-Fan
Appearance: The Monkey Queen wears a classical Chinese Monkey mask, altered slightly to appear more feminine, and 18th-century Chinese ‘adventurer’ clothes straight out of a Wuxia film. No one has yet seen her face.
Personality/History: Hu Xia-Fan was inducted into the Triad very young and trained as a cat burglar and fighter. Her skills quickly reached supernatural proportions. She grew up in Southern China and has lived in Singapore, Taiwan, and Hong Kong working for the syndicate. She finally moved to Vancouver several years ago and, for whatever reasons, decided she was done working for the Triads. With her physical abilities, very few non-powered Triad gangsters could stop her from leaving, so that’s what she did.
She now works as a free-lance mischief maker and occasional high-class burglar around the city. If she works for other people, it’s because the job is particularly interesting, but she has a tendency to ignore the mission and pursue her own sense of fun. Some members of the Chinese community, especially little girls, think of her as a Robin Hood figure, and indeed Monkey Queen has occasionally stopped in mid-fight (or mid-flight) to give a little girl a toy and a pat on the head. The fact that she then leaps away from a gang of pursuers or goes back to a fight only makes the moment more exciting. Parents of little girls are not as happy about their daughters’ new-found hero, and among adults in general, she’s usually thought of as entertaining but ultimately dangerous. Since she arrived in Vancouver, Monkey Queen has killed three men, all Triad members, all of whom had powers.
Location: Singapore; Taiwan; Hong Kong, PRC; and Vancouver, BC, Canada
Power Theme: Monkey Queen’s physical skills are the result of many years of training and experience, but the extent of her abilities is quite literally supernatural. She has been observed jumping to the top of a two-story building from the ground, routinely leaps across roof-tops as a matter of transportation, and can fend of the attacks of a dozen people at once. Her punches and kicks can crack concrete, and she routinely shrugs off blows from fists and knives, although she has been shot on two occasions.
Combat/Tactics: Monkey Queen’s fighting style is not graceful, but instead totally unpredictable, arms and legs snapping out of her whirling body at unexpected moments. She rolls around on the floor tripping her opponents one moment and then dances on their heads the next. Literally dances. The Monkey Queen has also taken to carrying a bag of gas grenades for when she doesn’t feel like being lethal.
|Class||Martial Artist 8|
|Nationality||Singaporean (Canadian resident)|
|Character Level||8 (8 levels + 82cp)|
|Hit Dice||8d8 (36hp)|
|Defence||23 +2* (Class +4, Dex +4, Amazing Dodge +5, *Dodge +2)|
|Touch: 23, Flat-Footed: 14|
|Base Attack||+8 /+3 (mêlée: +9, ranged: +12)|
|Unarmed Strike||+12/+7 1d8 (19-20, x2)|
|Energy Strike||(kinetic) +12/+7 (5d6NL)|
|Special Attacks||Disarm, Feint, Trip +4 (as mêlée attack), Knockback (confirm +12, distance x2), Pressure-Point Attack +12/+7 (-1 attack, -2 defence, 1d6 rounds)|
|Ability Scores||Str 13 +1, Dex 18 +4, Con 16 +3, Int 13 +1, Wis 16 +3, Cha 8 -1|
|Size/Reach||Medium / 5 ft.|
|Saves||Fort +7, Ref +9, Will +7|
|Climb +11 (rnk 10), Drive +9 (rnk 5), Jump +16 (rnk 11), Kn: Current Events +6 (rnk 5), Kn: Popular Culture +6 (rnk 5), Observe +8 (rnk 5), Ride +13 (rnk 5), Search +6 (rnk 5), Stealth +14 (rnk 10), Survival +3 (tracking +2) (rnk 0), Swim +6 (rnk 5), Tumble +19 (rnk 11)|
|Feats||6 + 1 (Bonus Feat) + 13 (Ads)|
|Athletic, Brawl, Combat Expertise (Imp Disarm, Imp Trip,), Combat Reflexes, Dodge (Mobility, Spring Attack), Improved Critical Damage (unarmed strike), Improved Critical Range (unarmed strike), Knockback (Improved, Awesome, Supreme, Distance), Light-Footed, Merciful Mauler (bonus feat), Pressure-Point Attack, Run (Fast Move), Standing Jump, Weapon Finesse|
|Proficiencies||Armour, Weapons (mêlée, ranged, exotic [nunchaku, three-section staff, kama])|
|Power Die||8d8 (36pp)|
|Amazing Dodge||+5 10cp|
|Amazing Leap||Jump +30 ft., Powered rnk 3 3cp|
|Catfall||Rank I 6cp|
|Damage Reduction||DR 30 / Ballistic 30cp|
|Energy Attack||kinetic touch, 5d6NL, knockback 7cp|
|Special Abilities||Evasion, Defensive Awareness, Uncanny Dodge (Improved), Bonus Feat (Merciful Mauler), Combat Martial Arts, Improved Unarmed Damage rnk 2 (1d8), Lightning Reflexes|
|Feat x13||(Fast Move, Mobility, Spring Attack, Imp Disarm, Imp Trip, Knockback (Imp, Awe. Sup, Distance), Pressure-Point Attack, Standing Jump, Light-Footed, Imp Crit Damage) 26cp|
|Equipment||Throwing Knives (lots), Collapsable Quarter Staff, Nunchaku, Throwing Stars (lots), Monkey-Girl Dolls (to give away)|