Invent Empowered Gear


You can put powers into Inventions.

Prerequisites: Intelligence 17, Supertech Invention (power), Invent Super Gear

Benefits: You can now build powers (but not traits, spells, or psi-powers) into Super Gear as part of the Invention process (i.e., using Invent Super Gear). Every 2CP-worth of powers is equivalent to a +1 enhancement.

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