You are very good at pinning people by their clothes.
Benefit: You get a +4 to hit when you make Staple attacks, and if you Staple with a ranged weapon, you can perform the manoeuvre up to one range increment away or 30 feet, whichever is greater. If the Stapled person chooses to take a move action to remove the weapon, she must make a Strength check (DC 10), and if she attempts to rip her clothes, she must make a Strength check (DC 15). Increase the DC of the Strength check by +4 for every additional staple. For example, if you use three attacks to throw three daggers at a target and Staple her to a wall, the Strength DC is 22.
Normal: See the Staple rules for more information.