You can cripple your opponents with an unarmed strike.
Prerequisites: Str 13, Dex 15, Combat Martial Arts, Pressure Point Attack
Benefit: You can designate any unarmed strike as a Crippling Blow. If you hit, you cause 1 temporary point of Strength or Dexterity damage (player’s choice) that lasts for 1d4 rounds. You can make only one Crippling Blow per round. The effects of Crippling Blow are cumulative. The target of a Crippling Blow must have discernible humanoid anatomy and physiology. Anyone with an armour or natural Defence bonus of more than +6 is immune to this feat’s effects.